Fuzzy Nation by John Scalzi
The first line of dialog in the book is "I can't believe we have to go through this again". I concur. In the end this seems one of the more aggressively pointless works, largely due to its reboot qualiteis. In the introduction to the piece Scalzi tries to present it as all things to all people--it's a new version of the story to bring the main themes up to date, it's an autonomous story that happens to use some of the same characters, it's an homage to the original that can bring more attention and readers to a past classic. The result is to make me quite unsure on why Scalzi actually settled on this project.
My own connection to the original franchise is minimal, I've heard it mentioned a few places and read the last volume a long time ago. I don't feel that it's a betrayal to revive it again, and am not as critical as if it were, say, another butchering of the Foundation Universe. I don't much like the practice of taking over abandoned genre sand-boxes, and it's hard to fight the impression that Scalzi is doing this as a way of provoking more discussion and a sense of newness over his writing while at the same time is explicitly becoming less original.
All that aside, what emerges from the story is quite generic, even if it were rebranded enough to have no relation to the original series I'd still feel safe calling it heavily derivative. There's dynamics of colonization, alien contact, a bit of corporate intrigue, and a protracted high-impact legal battle. The story isn't terrible, but it doesn't do very much with any of these elements, or do more than slightly warm over the stock SF narrative of past decades. Scalzi has in the past brought a lot more humor and energy to proceedings that can push through his employment of cliches, here the plot is slow enough and the dialog labored such that it settles into mediocrity early, and only pushes past that in brief flashes across the book. For all that we were laboriously told about the impact of the proceedings on the planetary ecology, on the characters' finances and ideals, on indeed on the larger colonial economy, it was very hard to feel that there were real stakes at any point. I've read worse books from 2011, and even books less distinguished, but this had a sense of controlled mediocrity that felt particularly frustrating, like Scalzi was consistently hitting safe groundballs to push forward his story, and in the process draining it of real interest.
I gobbled down the Old Man War trilogy, a fun ride with a fair bit of substance below the surface, particularly in worldbuilding. Since then I've felt a deep sense of diminishing returns, Scalzi's contribution to the 2008 Hugo Shortlist meltdown with the breezy, inconsequential tie-in Zoe's Tale, the deeply inert God Engines, and in the 'real world' his own insistence on defending fandom against the whiners and critics--which is to say defending it as a zero-challenge exercise in mediocrity, among other things. I guess given that it shows an avoidance of hypocrisy to carry that into his own writing, in which the very reboot format declares his intention to boldly chart a story of change and revolution in an echo of past forms, staying strongly within a particular box. Which isn't the worst thing in the world, and I'm sure a lot of people will be pleased by Fuzzy Nation, but I'm not pleased by the way things seem to have gone. I think I'll add Scalzi to the category of Dropped Authors (with Stross, Sawyer, Martin, Bear and Haldeman) authors that I had followed pretty regularly, but are not delivering at a level to reward that attention, whom I'll avoid in the future unless I encounter a review or other reason to suggest things have significantly changed.
Grade: C-
Similar to and better than: God Engines by John Scalzi
Similar to and worse than: Newton's Wake by Ken Macleod
Showing posts with label scalzi. Show all posts
Showing posts with label scalzi. Show all posts
Saturday, September 17, 2011
Sunday, June 13, 2010
The God Engines
The God Engines by John Scalzi
A fantasy novella from 2009, subsequently appeared on the shortlist for both the Hugo and Novella. Fairly widely praised in genre commentary--even a lot of people who don't like Scalzi found this one his most effective work, while previous Scalzi fans were even more supportive. For my part, this was the first of his stories that I found both unambitious and unenjoyable, and am thoroughly puzzled by the good press.
The piece has a strong and distinctive atmosphere, with the story continually positing a dark mood of cosmic dysfunction, horror linked to mechanical efficiency and a general pattern of brooding. However the story doesn't do much with this atmosphere, seemingly content to establish a setup of tortured gods driving starships as an end in itself. The setting is ultimately incoherent and unbelievable, with a number of prominent elements that make sylistic sense but also lead to a thoroughly arbitrary and unbelievable invented universe. The plot feels unclearly sketched, more about moving characters across the board and providing exposition than doing anything engaging. The characters are two-dimensional. The larger story is dull, and even at a hundred and thirty pages feels padded and very slow.
It's not clear to me why Scalzi thought his premise--which has been done ad nauseum by productions like Games Workshop and Stargate--was so unique it could be presented with no real grace or appreciable adorning and people would eat it up. Highly disappointing.
Worse than: Zoe's Tale by John Scalzi
Also worse than: The Fountain of Youth by Nancy Kress
A fantasy novella from 2009, subsequently appeared on the shortlist for both the Hugo and Novella. Fairly widely praised in genre commentary--even a lot of people who don't like Scalzi found this one his most effective work, while previous Scalzi fans were even more supportive. For my part, this was the first of his stories that I found both unambitious and unenjoyable, and am thoroughly puzzled by the good press.
The piece has a strong and distinctive atmosphere, with the story continually positing a dark mood of cosmic dysfunction, horror linked to mechanical efficiency and a general pattern of brooding. However the story doesn't do much with this atmosphere, seemingly content to establish a setup of tortured gods driving starships as an end in itself. The setting is ultimately incoherent and unbelievable, with a number of prominent elements that make sylistic sense but also lead to a thoroughly arbitrary and unbelievable invented universe. The plot feels unclearly sketched, more about moving characters across the board and providing exposition than doing anything engaging. The characters are two-dimensional. The larger story is dull, and even at a hundred and thirty pages feels padded and very slow.
It's not clear to me why Scalzi thought his premise--which has been done ad nauseum by productions like Games Workshop and Stargate--was so unique it could be presented with no real grace or appreciable adorning and people would eat it up. Highly disappointing.
Worse than: Zoe's Tale by John Scalzi
Also worse than: The Fountain of Youth by Nancy Kress
Subscribe to:
Posts (Atom)